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It has to be one of the best named movies of all time: "Sharknado 2: The Second One" has layers of absurdity that are rivaled only by the movie's concept itself. To create this fantastic barrage of ridiculousness, the creative team at The Asylum used LightWave 3D software to make the visual effects for Syfy Network’s hilarious franchise. Because you can't get real sharks to act like that. Life-sized chainsaws and shark-filled tornadoes swirling around iconic architecture can't just be filmed live in a studio. They require some movie magic, as they say in the biz. LightWave 3D allows post-producers to model, animate, capture, retarget, render, and input and output to 3D, using an array of cutting-edge techniques. “From the outset, the entire 'Sharknado 2' project was challenging but perhaps a little easier than ‘the first one,’” said Emile Smith, VFX supervisor on the project. Smith credits LightWave 3D and its robust features to deliver final renders in a very short time. “We use LightWave for 99% of everything. We used a lot of the new Dynamics tools as well as the TurbulenceFD plugin [from Jawset] to generate the actual Sharknado, which ...